Total War: Warhammer III will be seeing the Immortal Empires campaign entering its beta in August. Creative Assembly's combination of its own popular Total War series with Games Workshop's Warhammer fantasy universe has seen acclaim from fans of both franchises. The introduction of this new, massive, world-spanning campaign will give players the chance to experience a plethora of new content.

The latest in the Total War: Warhammer franchise has seen a loss of players since its release several months ago. Though the core gameplay is solid, a lack of content and fixes for the game have led to less interest in the game than in previous installments. With the addition of Immortal Empires to Warhammer III, the game may be able to recapture the community with its expanded world map, factions, and playable lords.

Related: What's Next for the Total War Series?

The armie of Kislev from Total War: Warhammer III

Like Mortal Empires before it, Immortal Empires looks to include all the content from the previous games, right up to The Silence & The Fury, Total War: Warhammer II's final DLC. The expansion will raise the number of playable Legendary Lords up to a total of 86, including giving main antagonist Be'lakor his own status as a playable Lord. The Immortal Empires will also see improvements for some older factions from prior Total War: Warhammer titles, giving players new playstyles for Lords that might feel too familiar already.

The world map is expected to be even larger than in Mortal Empires, accommodating for the addition of Cathay, Kislev, and the Chaos Realms. Like the Southlands, New World and Ulthuan in Warhammer II, the Realms of Chaos map will likely see some alterations in order to fit it into the map for Immortal Empires, but players can expect every Lord they've been playing as so far to have a chance to conquer the full Warhammer world.

Creative Assembly has also described some changes that players can expect from the new campaign map. Sea lanes will be added, letting players move armies across vast distances without having to travel the entire map. The campaign's endgame will also see randomized challenges to keep campaigns fresh when the player gets so powerful that none of the standard factions can threaten them anymore. Corruption will be seeing changes as well, making the spread of reduction more active in play. Victory conditions will also allow more players to finish the campaigns they begin.

Related: Rogue Trader Is the Warhammer 40K RPG Fans Have Been Waiting For

The Chaos realm of Slaanesh.

Creative Assembly has been clear that when the campaign drops in August, it will be as a beta. The team promises a massive overhaul of what players experienced in previous Warhammer games, with updates to models, UI, and VFX for the previous games' characters. Creative Assembly is also looking to make changes and improvements based off player experience for years to come, evolving The Immortal Empires campaign with dedicated feedback and attention to popular community boards like theTotal War subreddit.

If Immortal Empires is able to live up to the scale and world-spanning conflict that Moral Empires brought players, it can definitely bring Total War: Warhammer III back with a vengeance. The Warhammer brand looks to be making a big impact in games, with Warhammer 40K: Darktide causing waves with its showcase earlier this month. The Total War: Warhammer series is considered to be the best for both Total War and Warhammer fans, and if Immortal Empires is able to deliver, it will no doubt be one of the greatest titles for strategy game fans.