A lot of the locations, names and costumes from the upcoming Tomb Raider reboot will look and sound familiar to fans who recognize the fact that the film will be adapting quite a few different elements from across the rebooted video game franchise. But while the studio and director clearly aimed to adhere closely to the source material, they seem to have mixed a few concepts and characters here and there, to adjust for the nature of film as a storytelling medium.
Yamatai, for example, appears in the film. Like its video game counterpart found in 2013’s Tomb Raider (often referred to as A Survivor Is Born), the island seems to be trapping people on its shores, as Mathias Vogel indicated in the trailer when he told Lara that he has been there for seven years. As we see from that same trailer, the island also possesses at least one ancient Japanese structure that bears some resemblance to those found in the game, particularly around the Mountain Temple.
There are also several hints that the film will adapt elements from other games in the franchise. Lara Croft, by the end of the first official trailer, holds up her iconic dual pistols, but that’s not all. Her braided hair and outfit are reminiscent of the classic Tomb Raider video games such as Tomb Raider: Angel of Darkness, and those that preceded it.
With all this mixing and matching, it might be difficult to recognize a lot of the characters, but that won’t mean that all (or any of them) are exactly “new.” They may look new, they may bear different names, but from what we’ve been told about their characters, the film will draw inspiration from multiple figures in Lara’s world.
Here, we go through the characters that will make an appearance in the film, comparing them to the characters found in the video games to show you just how much of the games the movie will likely be adapting.
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