WHAT IS THE BUY PILE?

Every week Hannibal Tabu (winner of the 2012 Top Cow Talent Hunt/blogger/novelist/poet/jackass on Twitter/head honcho of Komplicated) takes on an between seven to thirteen reviews (or so) to share his opinions with you. Thursday afternoons you'll be able to get those thoughts (and they're just the opinions of one guy, so calm down) about all of that ... which goes something like this ...

THE BUY PILE FOR JUNE 27, 2018

Modern Fantasy #1 (Dark Horse Comics)

Jump from the Read Pile. This is a very pleasant surprise as the trials and tribulations of the early twenties working set gets a swords and sorcery overlay. Sage of the Riverlands is a bored corporate drone (who happens to also be a level 12 ranger) in a land where orc families fight discrimination, an impenetrable castle floats mysteriously in the sky and a mooching former wizard sleeps on her couch. The engaging ingredients give the perfect amount of panel time to each character, developing them and letting them have their own arc while feeding the larger narrative. The cartoony art may not be for everyone, but the storytelling chops of the creative team (Rafer Roberts and Kristen Gudsnuk) can't be denied. RATING: BUY.

Astro City #52 (Vertigo/DC Comics)

<i>Astro City</i> #52
Astro City #52 takes one last dance into the starlight.

Who gets to say what counts as trauma? This issue digs deep into the metaphysics of consequences as the support group leader Mike tells all about his lost wife and some don't understand. This issue does some really fascinating things, to giving heroes a bit of follow through after the rubble and the punching to diving deep into how we address loss. Kurt Busiek again delivers a powerful script (there's two words that hang like a stormcloud at one point, and it's amazing) while Brent Anderson, John Roshell, Sarah Jacobs and Jimmy Betancourt make the pages picture perfect. We deserve comics as good as this. RATING: BUY.

Ms. Marvel #31 (Marvel Comics)

<i>Ms. Marvel</i> #31
Don't let the numbering on the cover confuse you with Ms. Marvel #31.

Jump from the Read Pile. This oversized issue was an engaging attempt at a slumber party that gets disrupted by an alien teleporting cat, a Squirrel Girl-worthy conflict, Arnim Zola and samosas. The creative talent on this crew was almost Wu-Tang sized -- G. Willow Wilson, Saladin Ahmed, Rainbow Rowell, Hasan Minhaj, Nico Leon, Gustavo Duarte, Bob Quinn, Elmo Bondoc, Ian Herring and Joe Caramagna -- and yet they all created an essentially coherent narrative (so kudos to editors Mark Basso and Sana Amanat for herding all those cats). Enjoyable, self-contained and effective, this issue hit all the right notes. RATING: BUY.

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Star Wars Lando Double Or Nothing #2 is another treasure trove of quotes (some of which are much more bombastic than the character we've seen on screen) and L3 is as frustrated and sarcastic as ever, but as far as plotting it gets started but kind of stops mid thought, which makes for a frustrating read. Not bad, but a step down from the stellar debut. RATING: HONORABLE MENTION.

Detective Comics #983 is a solid but crowded issue bringing a new rogue into the gallery and runs several plots at once. The busy nature of this is its issue, from a jaunt to Metropolis to a visit from a Justice Leaguer, is its challenge in that it can't truly develop any of these interesting moments. Intriguing, intelligent but not quite finding its footing yet. RATING: HONORABLE MENTION.

Star Wars Doctor Aphra #21 had some pacing challenges as she engineered another jailbreak (for herself this time) with a crafty bit of manipulation as two of her former lovers close in with wildly different motivations. Fun but uneven, this had some elements of greatness but just couldn't get it together. RATING: HONORABLE MENTION.

Robotech #10 is interesting because it intentionally veers away from the standard Macross tale many grew up with (one guy's dead that lived, another lived that should have died, another turns up way earlier, Zentraedi have intergender mingling) but stays close to the key story points (infiltrators, interrogation, Max vs. Miriya). Is this the scenic route or are we really headed somewhere new? The characters are only clear if you already know them, as the script has precious little time to delve into their motivations before rushing to the next required "save point." Not bad, but not really committing to the old (which wouldn't be worth retelling" or the new (which would break all the rules). RATING: HONORABLE MENTION.

Wakanda Forever Amazing Spider-Man #1 wasn't bad as Okoye leads a trio of Wakandan warrior women in pursuit of a renegade member of their ranks now known as Malice. The plot was a little uneven and the three leads seemed essentially interchangeable but the spirit of the work was strong, Spider-Man was very engaging and the threat was effective. It's very possible this could pick it up with the next issue, so let's see what happens and for now ... RATING: HONORABLE MENTION.

Hal Jordan And The Green Lantern Corps #47 stalled an interstellar war to have a pointless exercise in wills against Hector Hammond that didn't benefit the plot or develop character. A series of things that happen is not the same as a story. RATING: MEH.

Saga #53 had some shocking character developments but just seemed to shock you for the sake of shock. Nothing's wrong here, but if you've read this series at all, you've seen it before. RATING: MEH.

Harbinger Wars 2 #2 made Peter Stanchek out to be a grandiose challenge who ended up having so little panel time he was barely even a guest star. This pinball plot bounced from development to development but doesn't give you much with its large cast of characters to grasp emotionally. RATING: MEH.

Black Panther #2 remains razor thin on characterization as it casts a futuristic inheritor of the "mantle of T'challa" as a Poe Dameron analogue and throws so much action at you that it's supposed to make you ignore the weaknesses in the underlying concept of "a king who sought to be a hero, a hero who was reduced to a slave, a slave who advanced into legend." Gorgeously rendered and emotionally blank, this is. RATING: NO. JUST ... NO.

Flash #49 is bad. Combining the scarily dangerous powers the title character already has with the same kind of heroic nonsense that cracked open the Source Wall in the Metal crossover, this issue introduces a whole new set of anti-scientific frippery dressed in a lab coat. Add to that using the entire Justice League and United States Military for an extended Worf effect gag and this one's a stinker. RATING: NO. JUST ... NO.

WHAT'S THE PROGNOSIS?

Despite the space and speed based shenanigans, things went pretty well this week.

THE BUSINESS

The writer of this column writes a weekly web superhero comic -- Project Wildfire: Street Justice -- free every week. Can't beat "free."

The writer of this column isn't just a jerk who spews his opinions -- he writes stuff too. A lot. Like what? You can get Scoundrel (historical fiction set in 1981 east Los Angeles), Irrational Numbers: Addition (a supernatural historical fiction saga with vampires), Project Wildfire: Enter Project Torrent (a collected superhero web comic), The Crown: Ascension and Faraway, five bucks a piece, or spend a few more dollars and get New Money #1 from Canon Comics, the rambunctious tale of four multimillionaires running wild in Los Angeles, a story in Watson and Holmes Volume 2 co-plotted by 2 Guns creator Steven Grant, two books from Stranger Comics -- Waso: Will To Power and the sequel Waso: Gathering Wind (the tale of a young man who had leadership thrust upon him after a tragedy), or Fathom Sourcebook #1, Soulfire Sourcebook #1, Executive Assistant Iris Sourcebook #1 and Aspen Universe Sourcebook, the official guides to those Aspen Comics franchises. Love these reviews? It'd be great if you picked up a copy. Hate these reviews? Find out what this guy thinks is so freakin' great. There's free sample chapters too, and all proceeds to towards the care and maintenance of his kids ... oh, and to buy comic books, of course. There’s also a bunch of great stuff -- fantasy, superhero stuff, magical realism and more -- available from this writer on Amazon. What are you waiting for? Go buy a freakin' book already!

Got a comic you think should be reviewed in The Buy Pile? If we get a PDF of a fairly normal length comic (i.e. "less than 64 pages") by no later than 24 hours before the actual issue arrives in stores (and sorry, we can only review comics people can go to stores and buy), we guarantee to try and review the work, if remembered. Physical comics? Geddouttahere. Too much drama to store with diminishing resources. If you send it in more than two days before comics come out, the possibility of it being forgotten increases exponentially. Oh, you should use the contact form as the CBR email address hasn't been regularly checked since George W. Bush was in office. Sorry!