WARNING: The following contains spoilers for the second episode of Star Wars: The Bad Batch, "Cut and Run," now streaming on Disney+.

One of the most obvious differences between Star Wars: The Bad Batch and the early seasons of Star Wars: The Clone Wars is the improvement in animation, most notably in the quality of backgrounds and environments. These developments occurred gradually throughout the course of Star Wars: The Clone Wars, but one location that makes the improvement in technology clear is the Lawquane family farm, featured in “Deserter” in The Clone Wars and “Cut and Run” in The Bad Batch. While some changes to the set design can be attributed to the passage of time, other changes show just how far the technology has come since the episode first aired.

While there are many changes in the episode, some of the most important are in small environmental details. In the episode featurette for "Padawan Lost," the penultimate episode of Star Wars: The Clone Wars' third season, Dave Filoni discusses the difficulties in animating environments, specifically animating highly organic outdoor environments, such as Wasskah. He explains that the team created a program "that populates the background with tons of little odds and ends," including flora, fauna and natural phenomena like mists. Filoni emphasizes the importance of these small details, not for photorealism, but for immersing the characters and the viewers within the environment and the story.

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Rex rides into the sunrise Star Wars The Clone Wars

"Padawan Lost" was an important milestone, but technology continued to improve throughout Star Wars: The Clone Wars and Star Wars Rebels, and these changes in the small details can be seen in a comparison between "Deserter," Season 2, Episode 10 of The Clone Wars, and "Cut and Run," the second episode of The Bad Batch. Some of the changes are pretty obvious. For instance, Suu, Shaeeah and Jek Lawquane all received upgraded character designs, and while many of their assets remain the same, some of the textures seem more vibrant. Sure, some of these changes can be attributed to the passage of time, and the end of "Deserter" features an attack by battle droids that could've damaged the farm, but there are still some differences that need to be touched upon.

One of the biggest differences between the two episodes is lighting. Most of the Lawquane farmstead scenes in "Deserter" occur at night, with the shadows obscuring many details. The scenes in "Cut and Run," on the other hand, take place during the daytime, and the lighting allows for more detail to be seen. For both series, the daylight scenes are warm and lit as if it is always the golden hour on the Lawquane family farm, which makes sense because the Lawquane family farm is meant to be an oasis away from the war. When the Lawquanes have to leave their home and coincidentally move into the much cooler night lighting of the spaceport, it signals a shift into the colder reality of the galaxy under the Empire's rule.

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But in the warm light of day, many of the improvements in animation technology become visible. One seemingly minuscule detail is the dust particles in the air. While there are some used sparingly in "Deserter," they permeate the light throughout "Cut and Run" and are far more dynamic. Within the light, there are also small bugs that move more dynamically throughout the scene, while in "Deserter," they were limited to key points, such as a light on the porch and some bee-like hives.

The farm's dirt, in particular, serves as a character development moment for Omega and as a signifier of the technological improvements. In "Cut and Run," dust clouds kicked up when speeders passed or when characters were thrown, but otherwise, the dirt mainly stayed put, while in "Deserter," Omega interacts far more with the environment. She picks up dirt in her hand, lets it sift through her fingers and then joyously kicks up more as she revels in her new environment.

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Omega on Saleucami Star Wars The Bad Batch

These small details show characters can interact and affect the environments more than they did in the past. The Lawquane family farm is a beautiful environment in both series, but both the animation team at Lucasfilm and the team at CGCG, Inc. have continued to build upon the work from previous series to make environments more alive. While the Lawquane family farm makes comparisons easier, The Bad Batch's environments, from the snow-covered landscapes in "Aftermath" to the decrepit Jedi cruiser in "Battle Scars," show the continued attention to detail and improved methods in creating stylized but still immersive locations.

Created by Dave Filoni, Star Wars: The Bad Batch stars Dee Bradley Baker, Michelle Ang, Andrew Kishino and Ming-Na Wen. The new episodes air Fridays on Disney+.

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