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Noble Causes #21 Review

Like any good chess player, Noble Causes writer Jay Faerber has spent quite a few issues getting all his pieces into the correct position. Once he has done so, then the game is won, by merely beginning the complicated gambit that is Noble Causes.

First off, Jon Bosco's art has more edges to it than Jim Caliafore's work. Try to imagine that before you read this comic. With that in mind, however, Bosco gets the job done. He tells the story effectively, his figures just often seem a bit too...non-human.

Then again, in Noble Causes, sometimes, the folks who look the most non-human are the most human inside!

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This issue continues the plot of the Blackthornes (the evil family counterparts to the Nobles), who are turning the public against the Nobles by doing good works. In this issue, though, Dusk Blackthorne gets caught committing a crime by a police ally of the Nobles. This creates a dilemma for the Blackthornes, but it causes an even GREATER dilemma for Slate Blackthorne, the youngest Blackthorne who is, well, not a bad guy. However, he has to find out a way to not kill a witness while also not hurting his family. It's a devil of a pickle, and the way Faerber comes up with is quite clever.

Meanwhile, reeling from the discovery last issue that his girlfriend betrayed him (and thinking that she was replaced by an evil robot, when actually she was ALWAYS a robot, and only betrayed him because she was indepted to Frost), Rusty Noble teams up with Zephyr Noble to confront Frost, their half-brother who they think is a bad guy (and are not THAT far off from the truth).

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So yeah, if you want lots of in-depth characterizations, intriguing relationships and a decent amount of super-power action, then Noble Causes is the book for you.

I would recommend it, with the reservation that, as I was describing the plot - it DID seem a bit confusing. So watch out for that! You'll pick up on it (and there is a character guide)!

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