Cartoonist Nate Simpson burst into comics in 2011 with his Image Comics series Nonplayer. He won the prestigious Russ Manning Most Promising Newcomer Award just three months later, sold the film rights to he comic, and then unfortunately broke is collarbone. Now, three years later, he's back -- but not how you might think.

Simpson, who resumed his career in video games, announced on his blog that he created a new game for Uber Entertainment called Human Resources, on which he's serving as art director.

"The pitch is pretty simple: the Singularity happens, robots are running amok destroying the world, and human scientists try to head off the machine apocalypse by using the Necronomicon to invoke Lovecraftian squid monsters from another dimension," Simpson explains. "I guess the reasoning is that the two adversaries will sort of cancel each other out. But of course shit goes sideways and now we've got two apocalypses instead of one. The twist is that you play as one of the apocalyptic factions. The humans only exist as a consumable resource (and the name of the game, which still makes me giggle, is "Human Resources"). So you get to enjoy destroying whole cities and eating lots of folks. It's cheerier than it sounds, partly because we've figured out a way to render the game in a clear-line style redolent of my French comics heroes."

That's right, a ligne claire video game. It's being funded through a Kickstarter campaign that's already generated more than $228,500.

Getting back to Simpson's own comics, the cartoonist says he continues to work on Nonplayer #2 between his day job and raising a toddler.

"I have continued to wake up between the hours of 3 and 4 in the morning to place art-pebbles on the pile, and that pile is now looking very much like a complete book. There is some polish yet to do, but I'm far enough along that an untrained, partially-blind observer might think it was done," Simpson explains. " It has seemed at times like my toddler is not a fan of this book, because the closer I get to finishing it, the more he plays Old Harry with my scant sleep allotment. Drawing your dream comic is a wonderful gift, but it turns out that drawing your dream comic on zero sleep is kind of burdensome. That said, I have decided not to give myself too much leeway in this matter, as I fear that a prolonged recess may result in the extinguishment of my creative pilot light."