BOOM!’s “Wall-E” comic series takes place some time before the movie, set on a dead Earth upon which even the clean-up robots are beginning to waste away. In issue #0, other Wall-E model droids are still functioning, but the number of robots in operation is dwindling and becomes fewer over the course of the debut issue. “Save for a few things in later issues that I don’t want to spoil, Wall-E is largely interacting with himself and his environment,” the artist told CBR of our hero’s predicament. “This is where J.’s scripts really shine, and it’s the other half of what helps to make more convincing character moments. Wall-E can only be so expressive without something to interact with. Luckily, Wall-E has an almost obsessive compulsive love for junk and trinkets, which serves as a springboard into even bigger things…”
Luthi said that editor Paul Morrissey, who had previously worked with him on “Snow” at Tokyopop, recruited him for “Wall-E.” “He thought ‘Wall-E’ would be a good fit for me, and offered me an opportunity to audition for the artist spot,” Luthi said. “I did a small two-page color submission where Wall-E visits an abandoned amusement park and scares himself with fun house mirrors. Thankfully, Disney/Pixar liked what I submitted, and the rest is history. Since starting on the issues, I’ve been working with Aaron Sparrow, who has been equally fantastic.”
â€¨As to other Pixar characters he’d like a shot at drawing, Luthi said, “how could I not say ‘The Incredibles?’ Although, I think it would be really awesome to do something with ‘A Bug’s Life,’ too.”
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