It’s no secret that Marvel Studios has a VFX problem. The problem is not that these films rely heavily on visual effects; it’s only natural that big-budget superhero films have a lot of post-production work done on them. But instead, it comes as a result of the extreme conditions Marvel Studios puts on the VFX studios working under it.

Recently on Reddit, many VFX artists anonymously revealed just how bad working conditions are in the VFX industry. While an industry-wide issue, the majority have highlighted how Marvel Studios is regularly the worst of the big studios when it comes to how it treats artists. And that is a huge problem.

RELATED: How Thor: Love and Thunder Wraps Thor's Infinity Saga Arc

War Machine And Iron Man In Avengers Age Of Ultron

Unlike most aspects of filmmaking, such as props, costumes, and make-up, VFX artists are not unionized. This means that, effectively, studios can get away with paying VFX artists less money for more work. As a result, studios like Marvel have been relying heavily on VFX artists to do the work normally led by other departments, from creating CGI costumes to developing entirely digital sets for action sequences.

Again, the issue is not that Marvel does this. Is that it often does this without paying artists fairly. They are expected to turn in extremely high-quality work with ridiculously short turnarounds and are often working with poorly planned photographic plates. The most important thing for any studio to do is look after the people working under it. These films and TV shows are part of a multi-million dollar industry -- it’s not impossible.

RELATED: How One Phrase Ruined the Trajectory of the Marvel Cinematic Universe

she-hulk-1

There needs to be a systemic change with regard to how the VFX industry is treated, especially by Marvel Studios. And it needs to happen soon. "Bad visual effects" are often just VFX shots that artists have not been given nearly enough time to work on. And focusing on the shots that look "bad" disregards the incredible work that, more often than not, goes completely unnoticed.

Visual effects are often punching bags that are unfairly targeted in the film and TV industry, and the conversation needs to adjust to treating these artists with respect. As more movies and TV shows rely heavily on the work of these artists, they absolutely must be treated better. And if paying artists fairly and giving reasonable deadlines means more expensive budgets and a longer wait between Marvel Cinematic Universe productions, then that is a minuscule sacrifice that MCU fans should take.