Kindt Pits Peter Parker Against 99 Villains in "Marvel Knights: Spider-Man"

Whether it's the clandestine operations of "MIND MGMT" or challenging the next generation of Marvel's heroes in "Infinity: The Hunt," Matt Kindt has a comics career which spans a vast array of genres and characters -- and he's about to add one more hero to his impressive resume. Marvel Comics has announced a new "Marvel Knights: Spider-Man" miniseries by Kindt and artist Marco Rudy, which features Peter Parker pitted against 99 of his deadliest villains in a trap set by none other than Murderworld architect and current "Avengers Arena" antagonist Arcade.

CBR News spoke with Kindt about his upcoming take on the web-slinger, including how "Marvel Knights: Spider-Man" compares to writing the "Ultimate Spider-Man: Final Exam" Infinite Comic, the challenge of cramming 99 villains into a five-issue miniseries and some of the unique locals Spidey finds himself fighting the vast majority of his rogues gallery.

CBR News: Matt, what's the main thrust of your upcoming "Marvel Knights: Spider-Man" series? Is this Peter Parker or the Superior Spider-Man?

Matt Kindt: Peter Parker, for sure. I really wanted to do a story that sort of stayed true to my ideal classic version of Spidey -- the one I grew up with -- but come at it from a slightly different angle to see Pete like we haven't seen him before, to really get in his head.

Obviously, this isn't the first time you've taken Spidey out for a spin -- you took on the "Ultimate Spider-Man: Final Exam" Infinite Comic last year. Since regular Spider-Man and Ultimate Spider-Man are very different characters, how does this Marvel Knights mini help expand your take on the Marvel icon?

I definitely get a lot more room to breathe with the storytelling. I had fun with the Ultimate Spidey stuff, but getting five full issues of a comic really give me a chance to expand on a lot of ideas I've had and just get more in-depth into his character and how his powers actually work -- and the psychological effect those abilities have on him. [It's] harder to do that in the Ultimate version that needs to be light and fun.

Arcade is a villain that's seen a lot of play lately, especially in "Avengers Arena." How does your series further develop the character?

He's only gets a few minutes of story-time, actually. He sets it all in motion but the things happening in this series are much bigger than even he's aware of. And I've got 99 villains to get to, so he lasts only a few minutes in real-time!

Are there any Murderworld traps you're particularly proud of?

The entire series is a trap. I mean, literally, this entire story is one giant trap! There are elements that were a lot of fun. I think when Spidey gets stuck inside a booby-trapped submarine might be my favorite part -- him fighting his way through that is pretty nutty.

99 villains is a lot to deal with in 5 issues -- round it up, and that's about 20 per issue. How did you determine which villains to use? Was it tough to come up with and utilize all 99?

It wasn't hard coming up with the villains, but it was hard to shoe-horn that many into 5 issues. Yeah, I did the math -- 20 per issue was a lot. I'm not sure I completely made it, but I got as close as I could (without sacrificing the story!)

They are broken up by theme, so each issue is thematic in its villain choice -- and in the genre actually -- crime, thriller, sci-fi, mystery, horror -- they're all represented and there are appropriate villains for each one.

This being Murderworld, Spidey's obviously going to go through many environments to fight these villains. What have been your favorite settings to write so far?

Submarine! And the airplane issue is pretty crazy. But yeah, you can't lose with a submarine fight-scene.

Although Spider-Man can carry a book on his own, he has an excellent supporting cast. Will any familiar faces other than the 99 villains show up here?

Only one -- but that'd be spoiling it!

You're working with Marco Rudy on this miniseries. What do you think makes him a good fit for the story you've got going here?

He brings an insanity to the art and layouts of this book that I've never seen before. Honestly, I feel like I'm just trying to stay on the raging-bull that is Marco's art!

And finally, what was the most challenging aspect of writing this series?

Other than figuring out the logistics of using this many villains, which honestly was crazy-challenging, I wouldn't classify it as challenging -- it was honestly a joy. You can't not have fun writing Peter Parker/Spider-Man. The character is just gold.

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