Reboots have been the rage in movies for a while, and the same is true with video games. Sometimes they can hit the mark, but more often than not, they end up feeling like complete cash grabs that are devoid of any sense of originality. Far too often, the reboot tries to tell the same exact story again with nothing more than updated graphics.

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Those that do innovate tend to do so in ways that fans would never want. Sometimes that's changing genres completely, or trying to spice the gameplay or story in ways that only drags the game down. These games are some of the worst attempts to revitalize a franchise while failing to realize what actually made the originals beloved to begin with.

10 Leisure Suit Larry: Reloaded Misses The Mark With Most Of Its Humor

Leisure-Suit-Larry looking sad and alone at a cabaret

Leisure Suit Larry is a series that's much like Duke Nukem in the sense that they are both filled with low-brow humor that doesn't age well at all. Duke Nukem Forever rightfully got panned, and Leisure Suit Larry: Reloaded fall into the same category.

The juvenile humor it uses lands on occasion, but not often enough to make it worthwhile. It doesn't help that the game feels the need to remind people it was crowdfunded more than a few times, oftentimes unnecessarily. At least Reloaded is a step up from the previous reboot attempt that began with Magna Cum Laude and was followed up by Box Office Bust, which basically turned the whole thing into a bad college sex comedy.

9 Dungeon Keeper Mobile Wasn't Even A Game & Was More Of A Walking Billboard For Microtransactions

dungeon keeper mobile microtransaction popups

While Battlefront 2 is often the poster child for microtransactions gone wrong in gaming, mobile games will always have it beat, and one, in particular, stands among the rest.

Dungeon Keeper Mobile sapped all of the fun and humor away from the series, locking it and just about everything else behind a paywall. That's not even the worst of it either. The game constantly has popups that practically beg you to spend money in the game. It's scummy to the ultimate degree and insult the legacy of a beloved classic.

8 Shadowrun (2007) Inexplicably Became A First-Person Shooter Rather Than A Tactical RPG

shadowrun 2007 gameplay

Innovation is normally welcome when it comes to sequels or reboots of a franchise. Most fans don't want to continually play the same game over and over. They also don't want what Shadowrun decided to do with its series.

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For whatever reason, it became a completely different genre. The games had always been tactical RPGs in the vein of a Fire Emblem. The fact that developer FASA Studious decided to turn it into a first-person shooter is beyond comprehension. It ended up alienating the entire fan base.

7 Alone In The Dark (2008) Wasn't Scary At All & Possessed Far Too Convoluted A Plot

Alone in the dark fighting off creatures of darkness

Alone In The Dark was the first survival horror game to burst into 3D, helping pave the way for far more successful franchises in Resident Evil and Silent Hill. Unfortunately, the reboot failed to be scary in any sense of the word.

While Resident Evil wasn't a scare-fest, it at least had a few moments that made people jump. Alone in the Dark did none of that and felt like an absolute slog to try to get through. Add in the glitches that filled the game, and it was only surprising to publisher Atari why the game was so poorly received.

6 Turok (2008) Was Bogged Down By Dated Graphics, Level Design & A Plot That Made No Sense

Turok 2008 trooper vs raptor battle

Turok was never a game with an amazing story, so the reboot can't be viewed too harshly for a plot that makes the plan Vic Hoskins hatched in Jurassic World seem intelligent.

What can be judged is how dated everything looked. The graphics fell behind the times in 2008, despite the fact the game had a great cast of voice actors. The biggest issue is that the player fought humans just as much as dinosaurs, stripping away part of what made the originals so fun. Worst of all, it took itself way too seriously, whereas the originals always had a somewhat tongue-in-cheek vibe and embraced how silly a dinosaur-focused FPS actually is.

5 Medal Of Honor Originally Started As A Pioneer That Inspired Call Of Duty, But Then Just Became A Clone Of It

Medal of Honor Reboot

Once upon a time, Medal of Honor was the pinnacle shooter, owning the World War II time period. Those days have long passed, Call of Duty and Battlefield both passing it by.

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That was made blatantly clear in the attempted reboots of the series that didn't do anything to stand out from the juggernaut that is Call of Duty. They end up feeling like clones, failing to innovate and take its seat back among the military shooter elite. Even with newer games, it's unlikely it will ever reach that point again, a sad end for a series that was originally the trendsetter of the genre.

4 NFL Blitz (2012) Felt Like An Arcade Version Of Madden Rather Than A Proper Blitz Title

A Screenshot of a wild tackle from NFL Blitz 2002

Part of what made NFL Blitz fun so is it was over the top and felt more like a video game than the simulation that Madden attempts to be. No one played it to get an authentic product. They wanted to be able to suplex opposing players, both during and after the whistle. Late hits were outlawed in the reboot thanks to the NFL taking player safety so seriously.

It's one of the many factors that sank the series. EA's rendition always felt like more of an arcade version of Madden rather than what Blitz was meant to be.

3 DmC Lacked The Same Level Of Depth & Creativity As The Original

Devil may cry reboot cover

The most noticeable change with the reboot from the original is that Dante looks like a completely different character. While some reinvention is okay and even expected, they may as well have just introduced a completely new character instead. His look is an integral part of Dante's character.

The game made a similar mistake as Devil May Cry 2, making the game easier and dumbed down. Opening a game up for more casual players isn't always a bad thing, but fans of the franchise had come to expect a certain level of depth and challenge.

2 Star Wars Battlefront (2015) Lost The Vastness & Fun That Were Intricate With The Original Series

star wars battlefront 2 storm troopers

While both versions of the DICE-developed games weren't exactly awful, they lacked the magic that was in the originals. Battlefront 2 was a microtransaction cesspit that killed any attempts at a third game.

The first rendition had awful design choices, such as using cards and the way heroes got summoned onto the battlefield. It allowed players to camp in certain locations and never allowed anyone else the opportunity. It lost the essence of Battlefront, which was to have fun.

1 Homefront: The Revolution Was Riddled With Holes & Glitches

homefront the revolution promo image

The original Homefront was a surprise hit that told a story similar to Red Dawn with Korea invading and taking over the United States. While the story was short, it was an enjoyable romp that had plenty of customization to it. While that customization stayed in the Revolution reboot, the narrative wasn't up to snuff.

Add in the fact the game was a glitchfest, and there's no way it should have ever got released. It's a classic case of a video game getting released for the sake of it.

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