Epic Games' battle royale Fortnite has been on top of the gaming world ever since it released back in 2017. With several themed seasons, a growing esports community and promotional tie-ins with movies and shows like Stranger Things and Star Wars: The Rise of SkywalkerFortnite has amassed a player base of over 250 million people and has brought in over $2 billion in revenue.

The game's momentum has been steady since launch, but a new revenue report released last month suggests that Fortnite might be losing some of its popularity.

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SuperData, which analyzes sales measures for various games, released its worldwide digital games market research chart for January 2020, which reveals the top grossing games of the month for PC, console and mobile. In addition to the chart, SuperData also analyzed several new trends in the gaming world, such as the record-breaking sales of Dragon Ball Z: Kakarot and renewed interest in World of Warcraft. The report's conclusions for battle royale games were mixed. While PlayerUnknown's Battlegrounds has been doing relatively well, Apex Legends and Fortnite have seen declines in in-game spending. Fortnite in particular was hit hard, with the game seeing its biggest revenue decline since November 2017, which coincides with a steep 42 percent decline spending on free-to-play console games.

These numbers align with the narrative that, while Fortnite is still very popular and managed to place in the Top 10 console games for January, the hype and publicity surrounding the game has dropped or leveled off. However, Epic Games denies this is the case.

According to Epic Games, the reports from SuperData cannot be trusted. The company questioned where SuperData's numbers and methodology and told gameindustry.biz that "SuperData does not and has not ever had access to Epic's Fortnite revenue data" and called its report "wildly inaccurate." While Epic declined to share Fortnite's actual revenue numbers, it indicated that its game is doing far better than the report suggests, though SuperData says it has "a proven methodology and validation process" and it stands behind their previously reported data.

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Fortnite Season 2 Chapter 2

The eventual decline of Fortnite was always to be expected. The game's rise in popularity was meteoric, so it was only a matter of time before the hype died down and some people lost interest. Fortnite ushered in the era of battle royale games, with Apex Legends and PlayerUnknown's Battlegrounds releasing shortly after and stealing some of Fortnite's audience in the process. Popular shooters, like Call of Duty: Black Ops 4 and Battlefield V, have also implemented battle royale modes into their online multiplayer modes, making Fortnite less unique in the video game market.

Declines in revenue for Fortnite have been reported before, and SuperData has previously indicated a "stabilization" in the game's popularity. And, despite the game not being as big as it was at its peak and the numerous controversies that Epic Games and the Epic Games Store have faced over its exclusivity practices, Fortnite is still one of the biggest games currently on the market, and it would be premature to declare Fortnite a dead game even with the revenue drop. With new seasons and free content coming, the battle royale game will still have a sizable audience for the foreseeable future.

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