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Follow the Path – Gotham City’s Skyline

by  in Comic News Comment
Follow the Path – Gotham City’s Skyline

In this feature I spotlight changes made to comic book characters that are based on outside media. I’m sure you can think of other examples, so feel free to e-mail me at bcronin@comicbookresources.com if you want to suggest some other examples for future installments.

Today, based on a suggestion by Dave H., we look at how DC actually had a storyline to explain how Gotham City’s skyline in the comics matched the skyline in the Tim Burton Batman films.

Gotham City really didn’t have a skyline when Bob Kane came up with it in Detective Comics #27, at least in part because he was drawing as little as he could in the background of panels…

But really, throughout the first fifty years or so of Batman’s existence, Gotham City really didn’t have a consistent skyline. Sure, there would be some consistency during specific runs, but then a new writer/artist team would come aboard and they’d have a new Gotham City district here or there.

Mostly, it was just a generic city…

Even up through the early 1990s, the city was generic in Batman comics, like this bit from Batman #465…

However, the Gotham City in the Tim Burton-directed Batman films was a distinct looking city…

The city was designed by Anton Furst, who won the Academy Award for his production design on 1989’s Batman…

Stunning work.

So how did DC work his designs into their comics? Couldn’t they just start drawing Gotham City like Furst’s designs? Nope, they decided to make a story about it! Read on to see how they did it…

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