Development on the eagerly anticipated film adaptation of Five Nights at Freddy's has run into another delay with creator Scott Cawthon taking responsibility for the behind-the-scenes setback.
Cawthon posted on the official forum for the popular horror video game series that he had rejected the latest version of the script, written by director Chris Columbus, despite it receiving approval from producer Jason Blum.
"I had a different idea for it, one that I liked better. I take responsibility for this delay; it’s my fault," explained Cawthon. "Either the right movie gets made or no movie gets made. I hate delaying a project that’s already seen so many delays, but I have to go with my instincts on what I think will be exciting and interesting, and what I think the fanbase will really want to see. If that means that I have to start over ten more times, then that’s what I’m going to do. The good thing is that each attempt gets better and better, in my opinion. So, despite the delays, it’s going in the right direction."
Debuting in 2014, Cawthon's Five Nights at Freddy's franchise has scared gamers around the world taking players into its titular pizza parlor haunted by killer animatronic robots. The original game spawned seven sequels and spinoffs and three novel adaptations. Warner Bros. first optioned a film based on the game in 2015 before the rights landed at Blumhouse Productions this past February. Cawthon also elaborated in his post that the planned film would only adapt the first game while he doesn't consider anything beyond the third title as canon for the cinematic universe.
"The games after Five Nights at Freddy’s 3 will not exist in the movie universe," Cawthon clarified. "I felt that this was the best portion of the storyline to really focus in on."
There is no announced release date for the Five Nights at Freddy's adaptation or announcements about its cast but Chris Columbus is still attached to helm the project.