Whenever a game receives an updated release, players are quick to toss around terms like "Super," "Hyper," "Turbo," and "HD Remix" to poke fun at developers and publishers for re-releasing a game. Since then, developers themselves have gotten in on the fun, such as Bethesda Softworks releasing Skyrim: Very Special Edition for the Amazon Echo or Drinkbox Studios releasing an updated version for their hit game Guacamelee! titled Guacamelee! Super Turbo Championship Edition.

RELATED: The 10 Best Games Inducted Into The World Video Game Hall Of Fame

These jokes date back to the iconic fighting game Street Fighter II and the naming scheme for its updates and re-releases. First debuting in arcades in 1991, before releasing on home consoles in 1992, SFII has received seven updated versions. Each update made changes such as fine-tuning character balance, introducing new characters, improving mechanics, and adding new modes. But with so many different names and releases, it can be confusing to ascertain what exactly was added in each new version of SFII.

7 Street Fighter II': Champion Edition Made The Four Boss Characters Playable

M. Bison mirror match plays out in Street Fighter II: Champion Edition

By the time the original SFII made its way to consoles, arcade-goers were already playing the first updated version of SFII - Street Fighter II': Champion Edition. Champion Edition is also the basis for the infamous hacked and pirated release Street Fighter II': Rainbow Edition.

Released in April 1992, Champion Edition's biggest addition was making Sagat, Balrog, Vega, and M. Bison, known as the Four Heavenly Kings, playable. Champion Edition was also the first Street Fighter game to allow characters to be selectable more than once, with the secondary character wearing different colored clothes. These mirror matches can also occur in Arcade mode, bringing the total number of opponents faced to 12.

6 Street Fighter II' Turbo: Hyper Fighting Turns Up The Speed

Zangief uses his Lariat against Balrog in Street Fighter II Turbo: Hyper Fighting

The second official update of SFII was partially inspired by the unofficial Rainbow Edition. Released in late-1992, Street Fighter II' Turbo: Hyper Fighting draws from Rainbow Edition's faster-paced gameplay resulting in a higher skill floor when executing inputs such as special moves.

RELATED: Best Fighting Games For PlayStation 4

Most of the playable cast in Hyper Fighting received new special moves. Many mainstay moves, such as Dhalsim's Yoga Teleport, made their debut in Hyper Fighting. Players are also able to select alternate colors for characters. Selecting a character with the start button will select that character's default look, while selecting a character with a punch or a kick button will select the alternate color.

5 Super Street Fighter II - The New Challengers Introduces Iconic Characters

Chun Li uses her Kikoken against Cammy in Super Street Fighter II

The first "Super" update in the Street Fighter series was released in October 1993 as Super Street Fighter II - The New Challengers. SSFII was the first Street Fighter game released for CP System II arcade hardware, which allowed for improved visual and audio. On top of balance updates and the addition of new dizzy states and reversals, players could also set how fast SSFII plays with four different options.

As its subtitle alludes to, SSFII introduces four new characters to the world of Street Fighter. Most notable of these is Cammy White, one of the most recognizable characters in the Street Fighter series. Cammy is joined by T. Hawk, Dee Jay, and Fei-Long. These new characters, as well as the established cast, now have eight alternate colors players can select from.

Ryu fights the secret boss Akuma in Super Street Fighter II Turbo with M. Bison knocked out.

Despite the fact that SSFII allowed players to select how fast they want the gameplay to be, many critics and fans felt SSFII was still too slow. This led to the release of Super Street Fighter II Turbo in March, 1994. Super Turbo is widely considered to be the definitive version of SFII and is notable for introducing Akuma, a secret boss character that has since become a popular mainstay in the Street Fighter series.

RELATED: 10 Street Fighter And Dragon Ball Characters Who Share The Same English Voice Actor

Super Turbo introduced Super Combos to the Street Fighter series, which are special moves each character can use when their Super Combo gauge is full. Characters are also capable of performing air combos, no longer needing to remain grounded to pull off juggle combos. Each character also has an alternate "Super" version that allowed players to play as the SSFII versions of that character. These "Super" versions don't have a Super Combo gauge, but come with advantages that were balanced out in Super Turbo.

3 Hyper Street Fighter II - The Anniversary Edition Was A Celebration Of SFII

Ryu uses his Kadouken against Ken in Hyper Street Fighter II: The Anniversary Edition

After Super Turbo, Capcom moved on from SFII by kicking off the Street Fighter Alpha series in 1995 and later the Street Fighter III series in 1997. In 2003, Capcom returned to SFII for Hyper Street Fighter II - The Aniversary Edition in 2003.

In HSFII, players can select different versions of each based on each SFII release. Players can select "Champion Edition" Ryu and face off against "Super Turbo" Ken if they wish. HSFII also comes with a gallery mode and a selectable soundtrack. If that all sounds exciting, then it's worth noting that HSFII will be the SFII represented in the upcoming Capcom Fighting Collection.

2 Super Street Fighter II Turbo HD Remix Brought SFII To High-Definition

E. Honda using splash move on Ken in Super Street Fighter II Turbo HD Remix

With the dawn of high-definition gaming, it was only a matter of time before SFII saw its first HD release. It finally came in the digital-only release of Super Street Fighter II Turbo HD Remix in 2008. Players can play HD Remix with Super Turbo's balancing as well as the more refined "Remix" balancing.

RELATED: Street Fighter: 10 Things You Never Knew About the UDON Comics

HD Remix features a fresh coat of paint designed by UDON Entertainment, which previously handled artwork and comic series for Street Fighter. HD Remix features a robust selection of content including an online mode with voice chat and a spectate mode, a training mode, and a tournament mode.

1 Ultra Street Fighter II: The Final Challengers Is, As Of Now, The Final Version Of SFII

Evil Ryu and Violent Ken both use Hadoukens Ultra Street Fighter II: The Final Challengers

The most recent version of SFII is Ultra Street Fighter II: The Final Challengers, which was released exclusively for the Nintendo Switch in 2017. USFII is based on the HD Remix version and sports the same visual style while allowing players to switch to the older Super Turbo visual style. However, USFII doesn't carry over HD Remix's balance updates, sticking mostly with Super Turbo's balancing. USFII does add the ability to tech throws, which provides players with a useful defensive tool.

USFII adds two new characters in Evil Ryu, from the SFA series, and Violent Ken from SNK vs. Capcom: SVC Chaos. Shin Akuma is also a secret selectable character. For all characters, players can change how a character looks through the color edit mode. As for other new modes, there is Dramatic Battle Mode, which is a co-op mode where players team up and face off against a powerful boss character. The final mode introduced in USFII is The Way of the Hado, a first-person, motion-controlled minigame where Ryu combats Shadaloo forces similar to classic arcade light gun games.