It’s not unusual for popular anime series to disappear only to return with a vengeance, but Akira Toriyama’s Dragon Ball is a rare instance of an anime that’s remained a part of the public consciousness since its debut. Not only is there is so much Dragon Ball content to consume through the anime, manga, and feature films, but there’s also an extensive history between Dragon Ball and video games, which have helped expand the story.

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These Dragon Ball video games are also excellent opportunities to provide overlooked characters, such as Pan, with a more appropriate level of attention. Dragon Ball video games can forge original stories and introduce new characters, but they also take some impressive liberties when it comes to fresh video game-exclusive techniques for its characters.

9 The Destructo Disc Turns Potent Energy Into Razor-Sharp Retaliation

Games Dragon Ball Xenoverse Destructo-Discs

The Destructo Disc is an extremely powerful energy technique during the earlier chapters of Dragon Ball Z, but it never completely disappears. The razor-sharp maneuver is most commonly thought of as being Krillin’s signature technique, but it’s hardly an exclusive ability, and others like Goku make use of it as the series continues. It’s likely that Krillin or Goku could have taught Pan Destructo Disc in the anime, but she’s never seen performing the attack. The Destructo Disc comes in large supply in Xenoverse 2, which allows Pan to confidently wield the energy technique.

8 The Solar Flare Is A Reliable Way To Blind The Enemy

Games Dragon Ball Solar Flare Attack

The majority of Dragon Ball’s most coveted energy techniques are the ones that inflict considerable damage on the enemy. A strong offense should never be underestimated, but, sometimes, it’s even more advantageous to temporarily disable the opponent. The Solar Flare releases extremely bright energy that blinds anyone in its vicinity. It’s a technique that characters like Tien, Krillin, and Goku have all relied on. Solar Flare isn’t overly intense to learn, so it feels like a natural technique for Pan to know. However, her use of the ability doesn’t happen until the Xenoverse video games.

7 Afterimage Technique Is An Effective Way To Confuse The Competition

Anime Dragon Ball Goku Afterimage Technique Against Korin

Dragon Ball never stops introducing deadly techniques for its characters to master, creating an even greater level of humble nostalgia for some of the techniques learned in the original Dragon Ball series. Back when Goku relied on conventional martial arts, the Afterimage Technique was an impressive way to trick the opponent by moving at intense speeds to create decoy duplicate illusions.

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Afterimage Technique is another standard ability that isn’t beyond Pan’s capabilities. She experiments with this in the Dragon Ball video games, particularly in the Xenoverse series, but it wouldn’t have been out of place in Dragon Ball GT.

6 Rolling Hercule Punch Keeps It All In The Family

Games Dragon Ball Rolling Hercule Punch

Hercule Satan is a polarizing character who enters in the latter half of Dragon Ball Z. The character is a showboating braggart who lacks real power but makes up for it with his outlandish ego and imagination. Many of Hercule’s trademark attacks are glorified wrestling maneuvers that shoehorn his name into the performance. Rolling Hercule Punch is a fancy way to hit the opponent, and it’s one of Pan’s more dangerous Super Skills in Xenoverse. Presumably, Pan was taught this technique by her grandfather, Hercule, but that deserves to be expanded upon in the anime.

5 Fusion Allows Pan To Contribute Her Power To A Greater Purpose

Games Dragon Ball Fusions Pan Five-Way Fusion

Fusion is a concept that Dragon Ball can’t stop playing around with after it gets introduced. It’s primarily been utilized for Goku and Vegeta as well as Goten and Trunks, but it’s a popular procedure that anyone can learn with the right training. Pan is too young and not strong enough to be considered for fusion in the anime, but Dragon Ball’s video games seriously embrace fusion. Dragon Ball Fusions teaches Pan how to perform five-way and ultra fusions. Curiously, her experience with the Para Para Brothers in Dragon Ball GT makes her self-conscious about dancing.

4 Meteor Strike Bombards The Enemy Until Submission Is Inevitable

Games Dragon Ball Xenoverse Meteor Strike

Dragon Ball video games have a ton of existing techniques from the anime and manga to pull from, but one of the biggest contributions to Dragon Ball's video game world are Meteor Strike maneuvers. Many different Meteor variations exist, but they're common Super Skills within the Xenoverse series of games.

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Meteor Strike is especially robust since Pan combines kicks and speeds to bombard her enemy with disorienting hits. Presumably, Pan picked up Meteor Strike from one of her family members or Trunks, who also knows the technique in Xenoverse.

3 Eagle Kick Packs A Lot Of Power Into A Concentrated Blow

Videl delivers an Eagle Kick to Spopovich in Dragon Ball Z

The majority of the energy techniques in Dragon Ball are performed with the hands, which makes it easy to overlook feet-based fighting maneuvers. It’s unusual to fire energy out of one’s feet, but the Eagle Kick is a super attack that leaves the enemy seeing stars. Pan effectively punches and kicks her way through Dragon Ball GT, but the boosted Eagle Kick is reserved for Xenoverse 2. Eagle Kick may pale in comparison to other attacks, but there’s an extra level of appreciation here since Pan claims to learn the technique from her mother, Videl.

2 The Rage Saucer Is A Specialty Among Infected Fighters

Games Dragon Ball Xenoverse Rage Saucer Attack

Dragon Ball video games often benefit from the original and hypothetical stories that they tell. Many of these feature heroes who have become infected or have been pushed to the dark side for various reasons. Pan is a beacon of positivity in the anime series, but there are circumstances that play out in Xenoverse 2 that result in an evil version of the character, Supervillain Pan. The Rage Saucer is a rapid series of attacks that are powered by heavy dark energy and can target multiple opponents at once. It's a trademark of many villainous versions of characters, not just Pan.

1 The Sledgehammer Is A Sturdy Way To Ground The Enemy

Anime Dragon Ball Sledgehammer Attack On Frieza

The Sledgehammer technique, also commonly referred to as the Double Axe Handle, is a two-fisted attack that slams down on the enemy. Sledgehammer may seem somewhat superfluous in nature, but it’s one of the best ways to knock the enemy back to the ground when they’re at the apex of height in the air. Sledgehammer locks the two fists together, only to slam them down on the opponent and send them flying to the ground. It’s odd that Pan never directly uses this in the anime, but it’s prominently displayed in Xenoverse 2.

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