CBR

  • Doom Eternal made nearly half a billion dollars since its March 2020 launch. 1 / 8

  • This might not sound impressive, but it did so without the help of microtransactions. 2 / 8

  • Doom Eternal's success proves video games don't need microtransactions to be profitable. 3 / 8

  • More games should follow in Doom Eternal's footsteps and put gameplay above all else. 4 / 8

  • Great gameplay can be just as profitable as microtransactions and loot boxes. 5 / 8

  • Gamers are more willing to support a game when it has a consumer-friendly business model. 6 / 8

  • Games filled with egregious microtransactions can be off-putting for some gamers, hindering potential profits. 7 / 8

  • Hopefully Doom Eternal inspires more companies to prioritize gameplay over microtransactions. 8 / 8