Blizzard Entertainment's upcoming dungeon crawler Diablo IV is aiming to be the most inclusive title in the series by granting full character customization for the first time in the Diablo franchise.

A quarterly update on Blizzard's official website gave fans a more thorough look at the art of the upcoming title. The post highlighted the game's player characters, monsters and allies, with individual statements from the artists. "We built a robust character customization system that is entirely new to Diablo and it was a daunting amount of technical character work," Art Director John Mueller wrote. "These solutions had to work not just for a single character, but for hundreds of componentized armor sets, different body types, dozens of unique personas, and completely unique art for five distinct classes (to start). This was an entirely new challenge for our team to tackle."

RELATED: Blizzard Cancels BlizzCon 2021

"I can say now that it was all worth it," he continued. "We hope you agree that it really enhances the overall experience of the character's journey exploring the world of Sanctuary and makes the story, the gear, and the ways you see the characters of Sanctuary that much more enjoyable." Mueller went on to elaborate on how the customization features required a "complete overhaul" of the system, requiring a world-class team of experts.

In a separate interview with PCGames, Mueller expanded on the team's intentions. "Across the board with all the classes, and all the personas, our goal is to make the most inclusive experience we've ever made with a Diablo game," he said. He cited his happiness regarding the variety the team had achieved. Mueller stated that inclusivity remained a "really important pillar" of Blizzard's current and upcoming titles.

RELATED: Overwatch: Blizzard Announces Cross-Play for All Platforms

Originally announced at BlizzCon in 2019, Diablo IV is fourth main title in the series, which began in 1995. It has not yet received a release date, but has been confirmed to not be coming in 2021. Given the drastic visual overhaul from 2012's Diablo III, most of the game's cut scenes will not be pre-rendered (aside from a few high-fidelity moments), allowing players cinematic moments that will "feature your character up close, rendered in our game engine."

Mueller mentioned that the character design team has continued to add more and more to the pool of character customization options. The game will feature options for body types, facial structure, makeup, hairstyles and more. "We've leaned into a lot of different body types, a lot of different personas," he said. "However you identify, there's something there for you."

KEEP READING: Dark Souls: Why the Thief Class Is the Best Way to Start

Source: Blizzard, PCGames