According to Hideo Kojima, Death Stranding: Director's Cut is technically not a director's cut of the original game.Kojima's disdain for the game's title was aired on the director's personal Twitter. Kojima explains that a "director's cut in a movie is an additional edit to a shortened version that was either released reluctantly because the director did not have the right to edit it, or because the running time had to be shortened." According to Kojima, Death Stranding: Director's Cut does not fit this definition.Related: Hideo Kojima Praises the Snyder Cut 'Universe' as Justice for the Director

"In the game, it is not what was cut, but what was additionally produced that was included. Delector's Plus? So, in my opinion, I don't like to call 'director's cut'," concludes Kojima.

Announced during Summer Games Fest 2021, Death Stranding: Director's Cut expands on the original game through a variety of new mechanics and technical improvements. As revealed during Sony's recent State of Play showcase, fans can expect new delivery methods, combat systems, vehicles and traversal methods, and several significant upgrades to the game's graphics.

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Based on what Kojima says, it sounds like none of these additions were intended to be included in the original game, which launched for PlayStation 4 and later PC. It's likely many of the upgrades come as a result of the PlayStation 5's superior hardware.

Upon its initial release in 2019, Death Stranding was met by generally favorable reviews from both fans and critics. Many praised the game's often innovative systems and compelling, yet occasionally frustrating, gameplay. The game was later ported to PC.

Developed by Kojima Productions, Death Stranding is available on PlayStation 4 and PC. Death Stranding: Director's Cut launches for PlayStation 5 on Sep. 24.

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Source: Twitter