Captain Marvel's Biggest Changes, From Comics to Film

WARNING: The following article contains spoilers for Captain Marvel, in theaters now.

As with virtually every comic book superhero film, Captain Marvel takes creative liberties with its comic book source material in translating its eponymous character and supporting cast to the big screen. While loosely adapting elements of Roy Thomas, Sal Buscema, Neal Adams and John Buscema's iconic Avengers storyline Kree-Skrull War, the film very much tells its own story set in the heart of the Marvel Cinematic Universe.

Below are some of the biggest changes the latest MCU film makes to its characters in direct comparison to their comic book counterparts.

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At the start of the film, Carol Danvers is seen as a member of the Kree military squad Starforce. Commanded on the field by Yon-Rogg, the unit follows the Supreme Intelligence's orders to carry out high-level missions against the Skrulls around the universe with its other members, Minn-Erva, Korath, Att-Lass and Bron-Char.

Created in 1992's Avengers #346 by Bob Harras and Steve Epting as part of the epic Avengers storyline Operation: Galactic Storm, the comic book incarnation of the team consisted of Captain Atlas, Doctor Minerva, Ronan the Accuser, the Supreme Intelligence, Ultimus, Korath and Shatterax. While the MCU's incarnations of Atlas, Minerva and Korath are indeed on the team, Supremor does not play as active a role with them in the film, while Minerva has been reimagined as a sniper rather than a scientist.

Similarly, Ronan is depicted leading a completely separate unit known as the Accusers, while Ultimus and Shatterax have yet to make their MCU debuts. While Starforce does indeed fight for the Kree, lining up with their initial appearance in the comics, following the conclusion of Operation: Galactic Storm, the team is taken over by the rival alien race the Shi'ar.


After losing her temper during a sparring match with Yon-Rogg, Carol is sent to commune with the Supreme Intelligence, an artificial intelligence revered by the Kree. Taking on the appearance of a mysterious mentor figure from Carol's past, the malevolent nature of the program is revealed when the Kree's true intentions become clear by the end of the film.

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Created by Stan Lee and Jack Kirby in 1967's Fantastic Four #65, the Supreme Intelligence is the ruler and deity of the Kree. Created by merging the three smartest minds in Kree history into a supercomputer, Supremor helps the Kree develop their own Cosmic Cube, which in the comic books does not house the Space Stone. The Supreme Intelligence usually appears as a green head floating in a tank, not unlike the Power Rangers leader Zordon, and has never danced to Nirvana, unlike its MCU counterpart.

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