The Mega Man X Legacy Collection 1 & 2 was a great compilation. It collected nearly every game in the franchise, bringing them to the current generation, and it included multiple versions of some of the games while adding easier options for those unfamiliar with the games. Furthermore, it added graphic options, extras such as a gallery and a prologue movie, and a new mode called the "X Challenge" that puts you up against two bosses from different games at once. The collection was everything a Mega Man X fan could want, right?
Wrong! Notoriously, the collections feature an egregious amount of input lag, especially in the older SNES games. Maybe if you had never played a 2D platformer in your life, you wouldn't notice it. Otherwise, you'll know it completely ruined the games. It was a terrible oversight, especially for a game known for its tight and responsive controls -- arguably some of of the tightest and most responsive in any game. To the best of our knowledge, there has been no patch and no word of a fix to this issue to this day.
Capcom has now announced the Mega Man Zero/ZX Legacy Collection. Compiling Mega Man Zero 1-4, Mega Man ZX, and Mega Man ZX Advent, this will bring together arguably the best Mega Man spin-off in the franchise after X. There's plenty of reasons to be excited as the Mega Man Legacy Collection 1 and 2 were fantastic. The original series was compiled in its entirety and the whole mainline franchise got its due diligence with great extras, accurate emulation and multiple options.
However, considering how the X Legacy went, there is concern that this upcoming collection will get the same lousy consideration the X collection did. It seems like maybe Capcom has found a formula that will work but will not do the meticulous work required with emulating games. It'll get these six games, throw them together, throw some extras in there for good measure and send it out. Everyone will just be happy to be able to play these games and Capcom won't have to do anything extra.
But no, this isn't the Virtual Console. Part of the point of these Legacy Collections is how much care and love goes into into these games and representing their history. This spin-off series should receive the same treatment. The Mega Man Zero series is known for its pixel-perfect animations and difficulty. Especially its difficulty. There are many situations in Mega Man Zero that you will barely survive by the skin of your teeth. Precise platforming, shooting and attacking is a very important part of the game and part of the enjoyment you'll get out of these games.
To be fair, emulating older games on a new display is not easy. Unless you check each frame of animation individually, you will never get a pixel perfect port of any old video game. For that reason, zero input lag is impossible. However, while perfect emulation may not be possible, near-perfect emulation should be the goal. With the amount of work that went into the original Mega Man collections, it's not a tall order to ask despite the difficulty.
Please Capcom: make sure these games play as great as we remember them and how newcomers should remember them.