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Booster Gold #36

by  in Comic Reviews Comment
Booster Gold #36

Booster Gold and crew revisit the 1990s at its peak, from Darkstars to the Invasion event. In that span, Blue Beetle crosses the Supreme Ruler of Magic World and finds himself in a situation where he has to look up to (literally) Booster. Giffen and DeMatteis drop a significant number of “bwah-ha-ha” moments in this book, most notable among them is Barda giving Booster a special greeting that involves his head and a wall.

Booster’s mission to bring Max Lord to justice crosses over from here to “Justice League: Generation Lost,” but, thankfully, this title is distanced from the adventures in “Justice League: Generation Lost.” Readers need not purchase both for the complete story as Giffen and DeMatteis sufficiently mark the time between issues with subtle dialog boxes, such as “One issue of ‘Generation Lost’ later. . .” That leaves the interface between issues of the two series to be fairly open, especially when placed in reference to the time-traveling nature of this title’s hero.

This run of “Booster Gold” saw Chris Batista lead us out of the gate, but this issue’s art is drawn by Pat Olliffe. Olliffe’s art is solid and his storytelling is straightforward, but on the whole his art is rather plain. It’s quite a switch from what Batista brings to the book. The expressions Olliffe draws on the characters aren’t as wide-ranging as what Batista does, and not even in the same realm as what cover artist Kevin Maguire brings to the page. Speaking of, what would it take to get an issue of “Booster Gold” by Kevin Maguire?

Sal Cipriano has been quietly plugging away lettering this title for some time now, with little to no fanfare, but in this issue, Cipriano caught my attention with his subtle size differences between the text in Booster’s balloons and the text in the balloons from Ted Kord during his. . . altered state. Subtle, good stuff that helps the story build depth.

Booster Gold, with and without the former members of Justice League International has been on his quest to bring down Max Lord for what would be more than a year of comics (five “Booster Gold” and nine “Justice League” over the course of the past five months. This title, however, has been filled with sidebars, unplanned adventures, and highlights that recall the glory days of the “JLI” so that the search has not drained the life from this title. As a matter of fact, I’d like to see Booster get a shot or two in on Max in this title. In the meantime, however, it looks like my fix for that is going to have to come from the covers. Good thing the stories in between are consistently entertaining, sometimes funny, and frequently fun.