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jim_johnson

Jim Johnson

Jim is a freelance writer who started writing for CBR in 2013. He had worked previously at Comics Buyer's Guide since 1997 as a writer, reviewer, and online columnist. He has also written for other various comics-related publications and websites, covered comic conventions, and appeared in video commentaries. Occasionally, he's been known to interview creative professionals including comic writers and artists, actors, and musicians. His love of pop culture began with Star Wars, followed by comics shortly thereafter. Forever a rock n roll aficionado, he's also an unapologetic KISS and Trans-Siberian Orchestra fan. And he's always willing to try a new hot sauce or microbrew – especially if someone else is buying. He also fancies himself as a photographer now and again. If you're nice, he can be found on Twitter as @QuiGonJimm.

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697 Articles
Bloodshot and H.A.R.D. Corps #17
Bloodshot and H.A.R.D. Corps #17
3 Comic Reviews
Christos Gage and Joshua Dysart solidify both their strength as a writing duo as well as their new superhero team in "Bloodshot and H.A.R.D. Corps" #17, with a powerful conclusion that's perfectly and subtly rendered by the artistic team.
Amazing Spider-Man #700.2
Amazing Spider-Man #700.2
3 Comic Reviews
Readers who miss Peter Parker might welcome the out-of-continuity "Amazing Spider-Man" #700.2, which looks crisp as drawn and colored by Klaus Janson and Steve Buccellatto, but David Morrell's story is derivative and somewhat weak.
Marvel Knights: Hulk #1
Marvel Knights: Hulk #1
3 Comic Reviews
The Hulk hasn't shown up yet in "Marvel Knights: Hulk" #1, but Joe Keatinge's engaging story and Piotr Kowalski's detailed and textured art make that absence a non-issue. Colorist Nick Filardi and even letterer Clayton Cowles make
Deathmatch #12
Deathmatch #12
3 Comic Reviews
"Deathmatch" #12 by Paul Jenkins and Carlos Magno is full of convoluted explanations and implausible scenarios that muddy up the conclusion to a comic that had worked just fine as a series of superhero battles.
Trillium #5
Trillium #5
3 Comic Reviews
Jeff Lemire gives his dual-pronged, sci-fi story an unneeded but nonetheless engaging shake-up in "Trillium" #5, but the gimmicky storytelling and unconventional art style hamper his ability fully stretch out and properly convey his story artist
Avengers Annual #1
Avengers Annual #1
3 Comic Reviews
'Twas the night before Christmas in "Avengers Annual" #1 by Kathryn Immonen and David Lafuente, but one creature is stirring in Avengers Tower which kicks off a very fun, lighthearted and meaningful Christmas Eve story.
Earth 2 #18
Earth 2 #18
3 Comic Reviews
"Earth 2" #18 by Tom Taylor, Nicola Scott and Trevor Scott is a little slow, but this is scarcely noticed amidst Taylor's exploration of the resurrected, radically different and capably rendered incarnations of Batman and Superman.
New Avengers #12
New Avengers #12
3 Comic Reviews
"New Avengers" #12 by Jonathan Hickman and Mike Deodato bills itself as an epilogue and is a decent one, but it's as much a prologue to The Next Big Thing. It's enticing, but comes at a time where battle-fatigued readers would welcome
FF #14
FF #14
3 Comic Reviews
"FF" #14 by Matt Fraction, Lee Allred and Michael Allred builds towards the series' climax by including a diverse array of characters and is driven by the interaction between them. Whether it makes sense or not, it's fun regardless.
Five Ghosts #7
Five Ghosts #7
3 Comic Reviews
A new arc begins in Frank J. Barbiere and Chris Mooneyham's eclectic, pulpy and absolutely enjoyable "Five Ghosts" #7, where the adventuresome Fabian Gray has the powers of the five fictional characters' spirits inside him at his dispo
Afterlife With Archie #2
Afterlife With Archie #2
3 Comic Reviews
The zombie apocalypse hits Riverdale in "Afterlife With Archie" #2, and Roberto Aguirre-Sacasa brilliantly makes that admittedly-odd notion work, and Francesco Francavilla knows exactly how to make it look horrific while still unmistakably Archi
Federal Bureau of Physics #5
Federal Bureau of Physics #5
3 Comic Reviews
The usual anomalies seen in Simon Oliver and Robbi Rodriguez's "Federal Bureau of Physics" #5 are kept to a minimum, but the intrigue is not as the focus shifts to how these occurrences have impacted the central character's family hist
Superboy #25
Superboy #25
3 Comic Reviews
Instead of focusing on what could have been an interesting idea in "Krypton Returns," Scott Lobdell and friends deliver a fragmented, contrived second chapter in "Superboy" #25, partially salvaged by a strong effort from artist Ed Bene
Rocket Girl #2
Rocket Girl #2
3 Comic Reviews
Time-travel is rarely as much fun or likeable as it is in Brandon Montclare and Amy Reeder's "Rocket Girl" #2, carried by Montclare's equally likeable and well-defined central character, playfully and lightheartedly drawn by Reeder.
The Star Wars #3
The Star Wars #3
3 Comic Reviews
"The Star Wars" #3 by J.W. Rinzler and Mike Mayhew doesn't quite work as a story based on an in-progress idea, but is much more interesting as a showcase for George Lucas' early vision, despite some artistic inconsistencies.
Mighty Avengers #3
Mighty Avengers #3
3 Comic Reviews
Writer Al Ewing successfully wraps up his first arc with a disparate group of characters in "Mighty Avengers" #3, and artist Greg Land makes the second-raters look first rate, although often like they're posing for photos rather than fighti
Forever Evil #3
Forever Evil #3
3 Comic Reviews
Geoff Johns, David Finch and Richard Friend serve up a fascinatingly dark and intriguing comic as Earth-3's Crime Syndicate continues their planet-wide takeover of our world in "Forever Evil" #3.
Unity #1
Unity #1
3 Comic Reviews
This generation's "Unity" #1 by Matt Kindt and Doug Braithwaite, like its predecessor, makes a good case for giving Valiant a try, while also making for a well-written and nice-looking entry for the publisher's existing readers.
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