Thanks to some dedicated fans, Assassin's Creed Valhalla players now have access to translations of the Native American dialogue spoken in the game's Vinland (coastal North America) region.

The Assassin's Creed fan group Access the Animus worked with the Kanien’kehá:ka Onkwawén:na Raotitióhkwa Language and Cultural Center in order to translate Valhalla's Native American dialogue. The inhabitants the game's Vinland region are members of the Kanien'kehá:ka tribe, also known as the Mohawk tribe. Valhalla allows players to unlock and travel to Vinland -- when it was primarily inhabited by the Mohawk people -- in order to partake in a one-off survival mission.

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The Assassin's Creed series is known for its attention to detail in replicating historical events and cultures. As for Vinland, historians believe that the region included Newfoundland and the Gulf of Saint Lawrence, possibly stretching as far as New Brunswick. The Norse explorer Leif Erikson first arrived in the area around 1000 CE. However, the game -- which places players in the shows of Viking warrior Eivor Varinsdottir -- takes place over a century before Erikson's journey.

The Vinland segment of Valhalla features subtle connections to 2012's Assassin's Creed III and 2014's Assassin's Creed Rogue, both of which take place primarily in North America. Notably, Assassin's Creed III's main protagonist, Ratonhnhaké:ton -- aka Connor Kenway -- is a member of the Kanien'kehá:ka.

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Developed by Ubisoft Montreal and published by Ubisoft, Assassin's Creed Valhalla is available now for Xbox One, Xbox Series X|S, PlayStation 4, PlayStation 5, Microsoft Windows and Google Stadia.

Source: YouTube, via Game Rant