If nothing else, the crew at Aspen have a good idea with the marketing of the relaunch of their comics. Start off with #0 issues and price them under two bucks. That's enough to get me to throw it on to the stack of books every time I see one on the new comics rack. Of course, it helps that these comics all have standard-issue eye-catching art.

Aspen's current line seems propped up by the art much in the way Image was back in the 1990s, but the art is certainly deeper now than it was then, with better coloring capabilities and fewer splash-page expositions. Fabok's work is dark and brooding, rich with detail and heavy with shadow. It helps that two-thirds of the book is set in the shadows of a jungle, which is easy on background, lush on shadow, and heavy on ambiance. Stark's colors help the brooding, gloomy action saturate the page and pushes Fabok's art up from the backgrounds to eye-popping brilliance.

Krul sets this story at a breakneck pace, never giving us a chance to catch on to what's what, who's who, or where we are until after the fact. With the first scene, we don't even get all of the answers, save for the fact that there is an unspeakably garish evil, which once again is enhanced by the art.

This issue has backmatter that features a discussion between the creators of this volume of "Soulfire" and the previous. It's a nice peek behind the curtain for a story that zips past. It doesn't provide a great deal of answers to the series itself, but it does provide a glimpse into what drives the creators of this series. In the end, I'm not sure who's good or bad, or even what good or bad means in the world of "Soulfire," but this #0 issue gave me enough of a sample that I think I'll be stopping by to see more.