Divulging some information on a handful of the newer Inhumans (or NuHumans), writer Charles Soule and Andre Araújo welcome readers into "Inhuman" #13 through the words of Lineage, stacked in clean, crisp caption boxes from letterer Clayton Cowles. Beyond those introductions, Lineage continues his devious plotting, finding an ally in Eldrac and scheming to sinister ends.

Soule balances the super-powered soap opera power play with happier character moments, like Inferno inviting Gorgon onstage to belt out a Sepultura tune. Character moments, relationship building and subterfuge are accented with action. Soule brings surprises aplenty, including a final page that is nearly upstaged by Lineage's actions on the previous page. If a double-cliffhanger is possible, "Inhuman" #13 accomplishes it and does so in fine fashion. On second thought, this comic might just have a triple cliffhanger, given the nature of Lineage's plotting and the execution that materializes.

Isanove fills "Inhuman" #13 with intense colors. There are pages soaked in purple, orange and blue, each overriding the resting colors of the items and characters in the other panels. Additionally, there are pink skies throughout the issue, giving this title a palette unlike most other comics, laying claim to a whole array of tones not typically found in most superheroic or sci-fi fare.

Andre Araújo's art is solid and detailed. Some characters are refined assemblages of lines while others are keenly, painstakingly detailed. Araújo finds a handle on each character, some of which are more on the mark than others. His take on Medusa is less than iconic, however, as he appears to focus more on the Inhuman queen's living locks of hair than her facial expressions or body language. Medusa has been pushed forward as a promotional character of late, and Araújo leaves the sexy modelseque confidence associated with Medusa out of his version. I'm not saying she needs to look like a supermodel, but she should have a certain air and regal coolness about herself that is simply not present here, as though he hasn't quite found what makes Medusa striking in his style. Given time, I'm sure she would find her way to shine in Araújo's work, but "Inhuman" #13 is not the place for that.

Charles Soule has done a fine job building the Inhumans' world and he continues to thread in personality quirks and attitudes in not only the NuHumans but the old guard as well. With one issue to go before "Secret Wars" and "Uncanny Inhumans" take off, Soule, Araújo, Isanove and Cowles give readers plenty to look forward to.