You might remember wayyy back in the day when video games like Moon Patrol used a technique called parallax scrolling, where the background would move at a different rate than the foreground and gave the illusion of depth to a two-dimensional game. Stevan Živadinović uses that effect to his advantage in the Hobo Lobo of Hamelin. And while you don’t get to shoot simultaneously in two directions or shoot moon rocks*, you do get to read a beautiful-looking webcomic that takes full advantage of your bottom scroll bar. Go check it out.
*My apologies for the gratuitous Moon Patrol references.
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