Zenescope has spent years building its horror-filled comic book universe by twisting the madness of Lewis Carroll’s Wonderland with the insanity of H.P. Lovecraft’s mythology. While Zenescope launched “Wonderland” (the first ongoing series in Wonderland lore) in July, it also debuted the “Call of Wonderland” miniseries currently hitting stores to introduce new readers to the dark fantasy’s mythology.
Written by Dan Wickline (“Sinbad,” “Shadowhawk”) with art by Matt Triano and Nacho Arranz, “Call of Wonderland” features a new twist to the Wonderland mythos and follows protagonists Julie Sands and Salome Grey as they fall down the dark rabbit hole of Zenescope’s twisted Wonderland.
Wickline spoke with CBR News about “Call of Wonderland,” its additions to the overall Wonderland lore, new spins on classic Lewis Carroll characters, the appearance of gothic horror writer H.P. Lovecraft in the series and playing with Wonderland’s “screwed-up toys.”
CBR News: Zenescope’s Wonderland is obviously a very different one from Lewis Carroll’s original novel or the Disney animated version. How would you explain the series mythology to a new reader?
Dan Wickline: If you think of the Lewis Carroll novel as being written from the eyes of a naÃ¯ve child, then this “Wonderland” series is seen by a young woman who has knows the darkness of the real world. This version amplifies the horror aspects embedded into each character and the underlying insanity of the whole situation. This isn’t Alice’s journey through the looking-glass, it’s her daughter’s fight against the world her mom forever changed. Wonderland isn’t just a land of dreams, but of nightmares as well.
Will “Call of Wonderland” put new spins on specific stories or characters from Carroll and Lovecraft author not yet seen in the comics?
It’s not a coincidence that the series is titled “Call of Wonderland.” When Raven called me up and asked about doing a mini-series, I had already been playing with a concept based on Lovecraft’s work, or more specifically his craft. Our conversation quickly turned to bringing in aspects of the writer’s more famous stories and how we could merge the two worlds. It was long before I realized that the best thing to do here was to bring Lovecraft himself in as a character. This allowed me to focus not only on what he wrote, but the how and why. And that easily melded into the very backbone of the Wonderland series.
What do you enjoy the most playing in Zenescope’s Wonderland-verse?
Wonderland is a staple in a lot of people’s mind and they think of it as a children’s story, but when you really look at the elements you realize that it’s a horror story told through innocent eyes. Readers tend to cling to their first impressions, so when you write you can use that innocence as the high point the twist the hell out of it to hit the true horror. It makes the stakes much higher and as a writer, that’s a fun world to play in.
“Call of Wonderland” #3 by Dan Wickline, Matt Triano and Nacho Arranz hits stores August 15.