Capcom’s filled-to-capacity World of Capcom panel gave fans a preview of never-before-seen footage for its upcoming releases at Comic-Con International in San Diego 2012. Before the start of the panel, moderator Francis Mao encouraged the audience to let everyone know their favorite video game company by having the left and right crowds shouts “Cap” and “Com” several times.
Each of the panelists took their turn to share the news about the titles after they previewed a trailer about the release.
To kick things off, Capcom Senior Producer for Mobile Games Travis Williams introduced “Tap Tip Block ‘Em,” a zombie survival game for mobile devices released about a month ago. Senior Product Manager Matt Dahlgren teased “Street Fighter X Tekken,” mentioning the fighting game crossover title will be available for PlayStation Vita October 23.
The PS Vita version of “Street Fighter X Tekken” is more than a port of the console version. It boasts exclusive features and comes standard with all 55 playable characters including the 12 new DLC characters soon to be released on consoles. The alternate costumes for all 48 core roster characters will also be included. PlayStation 3 owners will get to experience the crossplay features built into the PSVita version, which allows players to challenge each other over either platform through the PlayStation Network.
Dahlgren then previewed a never-before-seen trailer for “JoJo’s Bizarre Adventure HD” to a surprised audience. Based on the Japanese Manga series of the same name, “JoJo’s Bizarre Adventure” an arcade fighting game originally released for PlayStation and Dreamcast in 1999.
“We are very excited to say that we are going to be creating an HD version of this game,” Dahlgren said. “It’s going to come with online functionality similar to what was implemented in ‘Super Street Fighter IV’ and ‘Marvel Vs. Capcom 3.'”
The game will hit PlayStation Network and XBox Live Arcade August 21 for $19.99. A special pre-release version of the game was available to play during CCI at the Capcom booth.
Capcom Product Manager Andrew Schnorr was up next to introduce a trailer for “Marvel Vs. Capcom Origins,” which collects the original “Marvel Vs. Capcom” and “Marvel Super Heroes” arcade games. The title will release in September on XBLA and PSN.
“Okami HD,” a remake of the original PlayStation 2 game due this fall, was shown next. Introduced by Capcom Product Manager Tristan Corbett, “Okami HD” has upgraded all aspects of the original “Okami,” including cut scenes and cinematics, and offers full trophy support, achievements and supports from PlayStation Move.
“We are also incorporating full Move support, but it’s optional,” said Corbett. “If you are not a fan of Move, you can just use regular control — but it actually is really comfortable with Move.”
Capcom’s third installment in the “Lost Planet” series also made a showing during the panel, with producer Andrew Szyzmanski on hand to tease the story and features of the third person shooter. “Lost Planet 3” is a prequel to the original “Lost Planet” and signals a return to the “cold, desolate and beautiful ice environments from the first game.”
“Lost Planet 3” features a more enhanced cinematic experience through performance capture on the game’s actors to better develop the cut scenes and cinematics. Wide landscapes and grand interior segments help to further visually open up the game. A demo and limited release poster were available at the CCI Capcom. The game is slated for release in 2013.
The “Devil May Cry” series gets a reboot January 15 for PlayStation 3 and XBox 360 and Capcom Product Manager Karl Reader was on hand to describe the new direction for “DMC.”
“We’ve taken this DMC in a drastically new direction. This is a rebirth and re-imagination of the DMC franchise. Having said that, we’re still staying true to all of the key pillars in the DMC franchise,” said product manager Karl Reader. The game still focuses on aerial-based combat, combo chaining, style rankings and all the familiar characters. However, main character Dante’s traditionally white hair is now dark, which a fan noted and jokingly pointed out from the crowd.
The highly anticipated “Resident Evil 6” was the final title on Capcom’s CCI slate, humorously introduced by Mao, who played off the title as a small, indie game.
“‘Resident Evil 6’ is definitely the biggest and most ambitious ‘Resident Evil’ title we have done to date,” said Mike Lunn, Capcom Product Marketing Coordinator. The game centers on three individual story lines all with playable characters: Jake Mueller, son of longtime “Resident Evil” antagonist Albert Wesker, “Resident Evil 5” hero Chris Redfield, and “Resident Evil 4” protagonist Leon Kennedy.
The game will also feature co-op play over XBox Live and PlayStation Network, more options for customizing character attributes, vehicles and a host of new enemies to change up gameplay. Contrary to previous games in the series, players now have the ability to walk and shoot, fulfilling a request from fans since the first “Resident Evil.”
After finishing its announcement slate, Capcom closed the panel, leaving fans with some incredible previews of upcoming titles for the rest of 2012 and 2013.